State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Sandbox Games on iOS in Hungary: Q2 2024

The second quarter of 2024 saw varied performance among the top 5 sandbox games on iOS in Hungary, with notable trends in downloads, revenue, and active users.

Top 5 Sandbox Games on iOS in Hungary: Q2 2024

In the second quarter of 2024, the top 5 sandbox games on iOS in Hungary displayed diverse performance trends across downloads, revenue, and weekly active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.

Roblox from Roblox Corporation experienced a fluctuating trend in revenue, starting at around $15.9K in the first week of April and gradually decreasing to approximately $9.5K by the end of the month. However, the app saw a resurgence in May and June, with revenue stabilizing around $11K to $12K. Downloads showed a mixed pattern, beginning at 1.7K in early April, dipping mid-quarter, and then rising to nearly 1.9K by the end of June. Weekly active users exhibited a consistent increase from 41K in early April to nearly 44.5K by the end of June.

Minecraft by Mojang demonstrated steady revenue growth, starting at $2.4K in early April, dipping slightly mid-quarter, and peaking at approximately $3.5K in the week of May 20. Downloads remained relatively stable, fluctuating around 200-270 per week. Weekly active users remained consistent, hovering around 22K to 23K throughout the quarter.

Block Craft 3D: Building Games from Wildlife Studios saw modest revenue, peaking at around $127 in the first week of April but generally fluctuating between $20 to $82 for the rest of the quarter. Downloads showed a slight upward trend, starting at 246 in early April and stabilizing around 150-200 by the end of June. Weekly active users demonstrated some fluctuation, starting at 1.9K and ending at approximately 1.4K.

Melon: Sandbox by Payge Ltd displayed low but variable revenue, starting at $5 in early April and peaking at $35 in the week of June 10. Downloads showed an upward trend, starting at 124 in early April and reaching up to 308 by mid-June. Weekly active users saw a general increase, beginning at 3.2K in early April and peaking at over 4K by early June, before slightly declining to 3.7K by the end of June.

MultiCraft — Build and Mine! from MultiCraft Studio had minimal revenue, with occasional peaks at $12 in early April and early June. Downloads started at 268 in the first week of April, fluctuating mid-quarter, and ending at around 104 by the end of June. Weekly active users showed a declining trend, starting at 1.6K in early April and decreasing to approximately 980 by the end of June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024